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Off the record xenoblade chronicles x
Off the record xenoblade chronicles x












off the record xenoblade chronicles x

Much like the original Xenoblade Chronicles, the combat is very similar to standard MMO fare – attacks that operate on a cooldown timer, battles are prolonged affairs with synergy between DPS, Tank, and Healer being paramount, etc. After character creation and about an hour of combat and movement tutorials, the game takes you off the leash and encourages you to explore and travel. All with no invisible walls or immersion breaking limitations if you see it, with some work you can get there.Īnd Monolith Soft has no problem in letting you get lost in it. Large mountains, vast oceans, deep caverns, tower-sized flowers, volatile lava-spewing craters, all juxtaposed with the small and familiar houses, cars and shopping districts of New Los Angeles all come together to express the alien yet beautiful planet. Dinosaur sized behemoths casually eating foilage or drinking from large rivers while smaller creatures scurry about. Mira is so huge and looks so amazing I had to remind myself this was on the Wii U. The one thing that struck me immediately about Xenoblade Chronicles X is its sense of scale and its environment design. Your character is awoken from stasis two months after this crash, with convenient memory loss, and are eventually conscripted into a cobbled together military force called BLADE, tasked with protecting the temporary human colony of New Los Angeles, explore Mira, research its inhabitants and various continents, and inevitably prepare to make a stand against the alien menace hell bent on genocide. After spending a large amount of time floating in space, the aliens known as the Ganglion, attack the ship, causing it to crash on the planet Mira. The planet is destroyed and of the many spaceships meant to harbor the last of humanity and Earth’s culture, only one survives the carnage. In the year 2054, Earth is caught in the crossfire of a major galactic conflict between two alien forces. The plot to this in-name-only sequel goes like this. While it doesn’t exactly live up to its predecessor, Monolith’s creative energy keeps this sci-fi RPG engaging and exciting, even when it stumbles and occasionally gets annoying. Now here we are with their foll0w-up, Xenoblade Chronicles X for the Wii U, which plans to be more ambitious. It was a great swan song for the Wii, and it made me excited for what they would do next. There was Xenoblade Chronicles on the Wii, which eschewed a lot of recent JRPG trends in favor of keeping things simple and basic, yet vast and creative. In recent years, Monolith Soft has won my heart with their games.














Off the record xenoblade chronicles x